Today I show you a library of decals I have created using the material editor in UDK for my final year project. It's a good way to create diversity in the environment without seeming all the same.
2014/01/13
2014/01/08
GAMES PRACTICAL PROJECT - Part 3
Today's post is to show you some images of the progress of the project. In the first You can see the modeling of the different items and some sets. I focused on finishing the floor first, and then start with buildings. In the second picture you can see the ground of level with a realistic material using the tessellation and also you can see a set of pipes.
2014/01/06
GAMES PRACTICAL PROJECT - Part 2
In this post I'm going to show you three posters of my project, on posters you can see a short description of my project, the areas for research, project objectives, references, some images of the progress, the mindmap and a outline of the project, all with a cyberpunk style.
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